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    Enum SUElementData.Type_ID

    Namespace: Surfer
    Assembly: cs.temp.dll.dll
    Syntax
    public enum Type_ID

    Fields

    Name Description
    BuildVersion_Text

    If the object is a TextMeshPro element, it will show the app/game version and build number

    DragDown_State

    State element that behaves like a draggable Menu can be dragged to the bottom

    DragLeft_State

    State element that behaves like a draggable Menu can be dragged to the left

    DragRight_State

    State element that behaves like a draggable Menu can be dragged to the right

    DragUp_State

    State element that behaves like a draggable Menu can be dragged to the top

    GroupButtons

    Some children will become buttons that will open specific states

    GroupStates_InOut

    Some children will become States and will move in on enter and move out on exit

    GroupStates_OnOff

    Some children will become States and will activate on enter and deactivate on exit

    GroupStates_OnOffAndInOut

    Some children will become States and will move in and activate on enter and move out and deactivate on exit

    HealthBar

    HealthBar-like element

    Indicator

    On/Off screen indicator-like element

    Loading_Image

    If the object is an Image element, it will "fill" itself with the progress of whatever scene loading

    Loading_Text

    If the object is a TextMeshPro element, it will show the progress of whatever scene loading

    Normal

    Generic type of element

    Selection_Indicator

    The element will positionate and scale itself to match the current selected UI object position and scale, in order to "indicate" it

    Slider_OverallVolume

    If the object is a Slider element, it will control the overall game audio volume

    State

    State element type, like a menu, popup, notification or whatever kind of generic panel

    Tooltip_State

    State element that behaves like a tooltip shown next to the mouse cursor

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